As it is clear to see that a large amount of units are required to reach the required amount of scout points for a specific hero, here are some tips to consider to efficiently complete the process:. Want more Exos Heroes content? Check out our dedicated Exos Heroes section! Find full schedules, brackets, and more for your favorite esports on Juked. Exos Heroes and Gacha gaming specialist dedicated to bringing top-tier strategy and gameplay advice.
The game is nice and very generous in resources, in one week I still managed to do 3 event lotteries without paying and without counting the free lotteries. Plus I've had loads of legendary heroes.
The game is very beautiful. The preseason for League of Legends esports has already begun, even ahead of its official start on Nov. Dark Wizzy has made a name for himself as a talented Mario main. Now he is using his voice to make the Smash community more inclusive and safe.
Exos Heroes. Kelii Won. Sort by: Best New Old. However, because I consider it cheating, I will not talking about how to do it or what it does. Nori Erebor : While only decent at scouting, Nori is very useful because of his auto-leveling ability, allowing him to become more effective just by being alive with him automatically getting Mithril Armour at lvl He has a speed boost, useful for getting in and out of combat, a knife throw, good for dealing will fleeing scout heroes and some creeps, and a teleport that damages enemies.
But his most useful ability is his Dori Summon. It's basically like having another scout hero in combat, and at level 10 Dori has AoE and Knockback. Dori does have a timer however, so use him well in the time you have him. Rumil and Orophin Lothlorien : The brother's of Haldir are very effective in combat. While not having many unique abilities Speed Boost and Stealth, both with many uses , their damage early game is good, and having a long range Scout hero is is very useful against creeps. They also have an ability that heals themselves, good in tough situations.
But I'll be honest, I've never gotten either of these 2 to level 7, so I actually don't know what their last ability does. I've heard I'm not missing much though. Don't waste Gift of Lorien on them. There are so many other heroes with better upgrades.
What they lack in scouting is replaced by how effective they are in combat. Gorbag is very good at killing other scout heroes, due to his high attack speed and poison damage. Shagrat has more armour an AoE attack, at the cost of speed and attack speed. They both can steal money from buildings but Gorbag's is just better so use his , Can summon the other hero to help in combat, and can summon a horde at level 10, which changes the summoned unit depending on who is out.
I prefer Gorbag in combat, but Shargrat has his uses, namely summoning Black uruks on a building to defend it. Bill Ferny Isengard : An extremely strong early game scout, he is argueably the best in combat.
Upgrading him to level 10 gives him an Ability that makes him have very high damage, Armour, speed, and steal money from whatever he hits. And that's really his the only ability u need to use.
Since there are 3 sub skills for each primary skill, will it be possible to learn all the secondary skills for all 5 of your primary skills? I really don't want to have to "miss out" on anything. Which primary skill leads to Logistics?
Quote: I think it's a bad idea to name one of the sub skills secondary skills? Scouting is a Primary skill and only a Primary skill. The Primary skills also gives some benefits or there would be no reason to develope them. Quote: Since there are 3 sub skills for each primary skill, will it be possible to learn all the secondary skills for all 5 of your primary skills? I suppose it will be possible to max out, because certain levels of the seconday skills will be required to improve the primary skills.
With such requirement it seems restrictions for classes are bad to introduce. The problem you have is getting offered to develope the skill you want to begin with. For Logistics: It would probably be included in Pathfinding. It doesn't exist as a skill of its own. Fair enough.. What I meant about the second point was whether or not there will be enough slots so you can select every available secondary skill for each primary skill you have.
Judging from the Fiona screenshot, there probably will be enough. UnkaHaakon Responsible Famous Hero happily tilting at windmills.
Offtopic: Bonus Applied The bonus in this case is for the series and not for any one particular post. This series is stimulating some good discussion. Thanks, Djive.
Some people say it's half empty I say "What're you asking me to drink? Scouting will definitely be one of the most important skills in HoMM4. In HoMM3 its uses were questionable, most players avoided it as it was a skill the would at some point in the game lose its usefulness not taking in account the shrouds of darkness.
With the appearance of fog of war in HoMM4 however this argument not only loses all its power, gathering map intelligence becomes more vital then it ever was before. Not only can enemy heroes attack any moment from underneath the fog, you also risc the attack of a group of wandering monsters if your main hero is beaten by a group of maraudering titans in early mid-game, you might just not yet have the army to recuperate his body safely. In addition to the vital action of removing shroud, scouting also allows detecting of stealth heroes and creatures, another very important feature.
In addition to this you also get the 'vision' spell cast for free each turn. No ignoring scouting anymore Decent people shouldn't think too much about that. Well if scouting casts the vision spell every turn that makes it a bit more useful. But I don't believe it's really as essential as you think for exploring the map and revealing fog.
In fact exploring the map will be easier then ever before because you can just send lots of little groups of 1 monster running around to explore everywhere and keep an eye on the map. The main thing is that this tree seems useful, but less useful then all the others. Scouting may not be useless, but it's less useful then any magic skill, or combat, tactics, or nobility. It's not worth it to take a whole primary skill if you don't want any of the secondaries.
Finaly I should point out that the reason people didn't like scouting in H3 wasn't just because it eventualy becomes useless. It was also because even in the beginning of the game it wasn't all that useful to begin with. Niteshade, don't forget there's a limit of 8 stacks, so you won't see dozens of Bandits sent as scouts to reveal the entire map. Scouting will be huge because of the Fog of War and because of stealth heroes.
Jenova, "niteshade, the pathfinding useful on most maps and logistics which is always useful secondary skills are associated with scouting, so I think it will be very useful.
There is no such skill as logistics in H4. Pathfinding is part of scouting, but it seems a bit questionable to take an entire primary skill just because you might or might not get a secondary skill later that is part of it.
Stormwarning, "Niteshade, don't forget there's a limit of 8 stacks, so you won't see dozens of Bandits sent as scouts to reveal the entire map. However it will take more then just these few little things to go from being one of the worst skills in the game to being "huge". More, it seems to be the only skill you can have to increase your movement.
Now about splitting stacks to make a number of resource collectors. The usefulness of Pathfinding is not as bad you try to make it. True it mainly depends on how the map is created, and if you have roads between everything then who needs Pathfinding? I'd hope that the penalties are stepped up a bit so pathfinding looks something like this: Dirt, grass: , 95, 90, 85, 80, 75 Lava, Subterranean: , , , 95, 90, 85 Rough: , , , , 95, 90 Sand, Snow: , , , , , Swamp: , , , , I've included a Logistics effects in the values, so you move further than normal on some surfaces.
You still don't want the skill? It would be very useful even if the map just have a few smaller lakes stacked with tresure.
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